Sunday, April 29, 2012

Bubbles!

hey! as you probably have guessed, the main purpose of this blog is so that i can post old unfinished stuff that i think look cool :D, which brings me to this - my cool bubbles engine, left click to start generating bubbles :)

basically what i did is this: the bubbles move upwards along the Y axis, and move by Sin(y) along the X axis, each bubble is generated with a random size parameter which also determines the coefficient of the Sin(y), this way small bubbles get a small wave length and large bubbles get a large wavelength trajectory.

heres a more complex example with a few extra features i made, if you click for more than a few seconds you will see how the water current changes, plus!, walls collision :D

Wednesday, April 25, 2012

Megaman with particles!

Megaman with Particles! 


i'l admit it took a bit more time than i thought it would but check out this cool exampls of how you can use the particles in a game, here's simple game mockup featuring Megaman :D


left mouse button to charge and release to shoot :D
notice how the particle change behavior when charging, and how they follow Megaman in a big circle when not charging :P

Sunday, April 22, 2012

Aurora particles



finally decided to open a blog to show some stuff off :P
here's a very cool example for some kind of particles following the mouse, they move by a simple algorithm but still look awesome :P and even more awesome with some filters making it look like Aurora Borealis :D
- Clicking the left mouse button will make the disperse